Wow Layering

Not to be confused with Layer.

Layering is a game design tool that prevents player overcrowding in outdoor areas of World of Warcraft: Classic. It is effectively the same as sharding, but covers the entire outdoor world of a realm.

Server

Behavior

At the launch of Classic, players on overcrowded realms were grouped into different 'layers'. Each layer is a copy of the outdoor world,[1] with minor differences:

  • Players can only see other players on the same layer.
  • Each layer has its own set of NPCs. As such, rare NPCs may respawn at different times on different layers.
  • Each layer has its own set of objects such as herbs and mining nodes.

Players can move to a different layer by joining a party with a party leader on a different layer.[2]

Layering is a relatively new technology invented for WoW Classic launch. Instead of sharding the zones, it shards the entire world, so on a Classic server you end up with multiple layers (copies) of the same continent. The goal is to have layering gone by Phase 2. World of Warcraft Classic players are asked if they would like to see a return of server layering to help fight the game's long server queues. By Denny Connolly Apr 13, 2020 Share Share Tweet Email. World of Warcraft is a massive MMO that has grown and changed considerably over its 14 years. This guide will help new and returning players get back into one of the most vivid virtual fantasy. Layering in Classic WoW Recently, Game Director Ion Hazzikostas talked about layering in Classic WoW. This is a limited form of sharding, invented specifically for the launch of Classic. Instead of sharding the zones, their plan is to shard the entire continent at launch.

Middle layer (insulating layer): retains body heat to protect you from the cold Outer layer (shell layer): shields you from wind and rain Even if you don’t wear all three layers at the outset, it’s a good idea to take all layers on every outing: You can peel off layers if things heat up, but you can’t put on layers.

Blizzard originally intended to merge the layers of each realm before Phase 2.[3] This was made effective in November 13, 2019.[4]

Patch changes

  • Patch 1.13.2 (2019-08-26): Added.

See also

References

  1. ^Wowhead - Blizzard Clears Up Layering Tech Misconceptions in Classic WoW
  2. ^Anshlun 2019-05-14. Layering in Classic WoW. Wowhead. Retrieved on 2019-05-15.
  3. ^perculia 2019-08-21. Blizzard Clears Up Layering Tech Misconceptions in Classic WoW. Wowhead. Retrieved on 2019-08-22.
  4. ^Wowhead - All Realms Down to a Single Layer in Classic WoW

Wow Layering Abuse

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